<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Kit207-- SLACKERS Devlog - itch.io</title><link>https://pumpkin-head3425.itch.io/slackers</link><item><guid>https://pumpkin-head3425.itch.io/slackers/devlog/1508988/week-9-structure-stylisation</guid><title>Week 9 - Structure &amp; Stylisation</title><link>https://pumpkin-head3425.itch.io/slackers/devlog/1508988/week-9-structure-stylisation</link><pubDate>Sun, 03 May 2026 11:56:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This week we worked hard toward showcasing Slackers&#039; identity through completed minigames, assets and major visual changes. Rhythm (Figure 1 - Notes falling for our rhythm minigame.) After back-and-fo...</p>]]></description></item><item><guid>https://pumpkin-head3425.itch.io/slackers/devlog/1500309/week-8-proof-of-concept</guid><title>Week 8 - Proof of Concept</title><link>https://pumpkin-head3425.itch.io/slackers/devlog/1500309/week-8-proof-of-concept</link><pubDate>Sun, 26 Apr 2026 12:06:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Overview This week, we wanted to focus in on getting a proof-of-concept build done. With basic integration of all areas of gameplay, character models, stand-in animations and working UI, we’ve worke...</p>]]></description></item><item><guid>https://pumpkin-head3425.itch.io/slackers/devlog/1492916/week-7-early-prototyping</guid><title>Week 7 - Early Prototyping</title><link>https://pumpkin-head3425.itch.io/slackers/devlog/1492916/week-7-early-prototyping</link><pubDate>Sat, 18 Apr 2026 09:46:53 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI2NzU0Njc2LmpwZw==/400x224%23c/EPXrsB.jpg" class="post_image"/><p>(Figure 1 - game and scene view of Slackers in progress, showing our suspicion meter rising on player [capsule with white camera lines] entering the boss&#039; [capsule with green/red line] view.) This wee...</p>]]></description></item></channel></rss>